Eric Barone profile Photo

Eric Barone

Game Designer

Birthday December 3, 1987

Birth Sign Sagittarius

Birthplace Los Angeles, California, U.S.

Age 37 Years

#6,136 Most Popular

Who Is Eric Barone? Age, Biography, and Wiki

Eric Barone, widely recognized for his indie video game Stardew Valley, was born on December 3, 1987. As of 2025, he is 37 years old. Barone developed a passion for video games early on and took inspiration from classic titles, which led him to create Stardew Valley in 2016. The game has garnered critical acclaim for its innovative gameplay and charming graphics.

You can find more detailed information about him on his Wikipedia page.

Occupation Game Designer
Date of Birth December 3, 1987
Age 37 Years
Birth Place Los Angeles, California, U.S.
Horoscope Sagittarius
Country U.S

Popularity

Eric Barone's Popularity over time

Height, Weight & Measurements

As of 2025, Eric Barone stands at approximately 5 feet 10 inches (178 cm) tall and weighs around 160 pounds (72 kg). His body measurements, much like his personality, reflect a casual yet focused approach to life and work, embodying the spirit of a dedicated gamer and creator.

Family, Dating & Relationship Status

Eric Barone has maintained a relatively private life regarding his personal relationships. As of 2025, there are no public records indicating he has a girlfriend or boyfriend. He appears to be single and focuses on his work rather than his dating life. Despite being in the public eye as a game developer, Barone has kept his family away from the spotlight, preferring to keep his personal life under wraps.

Barone began working on Stardew Valley in 2012 and released it in 2016. He was praised for creating the game independently, as its sole designer, programmer, animator, artist, composer, and writer. To complete the game, Barone worked 10 hours a day, seven days a week, for four and a half years.

For part of that time, he lived with his parents to save money before moving out with his girlfriend to Capitol Hill, Seattle. During this time, his girlfriend Amber Hageman worked two jobs to support the both of them while Barone worked a part-time job as an evening usher at the Paramount Theatre.

Net Worth and Salary

As of 2025, Eric Barone's net worth is estimated to be around $15 million. His earnings primarily stem from the success of Stardew Valley, which has sold millions of copies worldwide and continues to be a top-selling title on various platforms. Additionally, Barone has made income through game updates, merchandise, and possibly upcoming projects.

Career, Business, and Investments

Eric Barone's career skyrocketed after the release of Stardew Valley, which he developed entirely on his own over several years. The game received numerous awards and accolades, solidifying his reputation in the gaming industry. Following the success of Stardew Valley, Barone has hinted at working on new game projects, further expanding his career.

In terms of investments, while specific details are scarce, it is likely that Barone has invested in gaming technology and development, given his background and expertise.

He attended the University of Washington Tacoma and graduated in 2011 with a degree in computer science. Barone had practiced basic programming but did not originally consider making video games as a career.

Unable to find employment after graduating from college, he initially began developing Stardew Valley in order to practice programming in C#, and planned to put the game on his resume for potential employers.

Social Network

Eric Barone has a growing presence on social media, particularly on platforms like Twitter and Instagram, where he engages with fans and shares updates about his work. His Twitter account (@ericbarone) is often filled with insights into game design, personal reflections, and occasionally tidbits about his future projects.

Education

Barone studied computer science and game design at the University of California, Santa Cruz. His educational background, combined with his self-taught skills in programming, music, and art, laid the foundation for his successful career as an indie game developer.


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