Who Is Jens Bergensten? Age, Biography and Wiki
Born on May 18, 1979, Jens Bergensten is now 45 years old. He is a prominent Swedish video game programmer and designer, best known for his work on the indie blockbuster Minecraft. Taking the reins as the lead designer of the game in 2011, Bergensten succeeded the game's original creator, Markus Persson. His innovative approach and dedication have contributed significantly to Minecraft’s enduring popularity and widespread acclaim. Since then, Jens has expanded his creative horizons, engaging in various projects in the gaming industry while maintaining his influence in game design circles.
Occupation | Computer Programmer |
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Date of Birth | May 18, 1979 |
Age | 46 Years |
Birth Place | Örebro, Sweden |
Horoscope | Taurus |
Country | Sweden |
Popularity
Jens Bergensten's Popularity over time
Height, Weight & Measurements
As of 2025, Jens Bergensten stands at a height of approximately 6 feet (183 cm), with a weight that is consistently around 170 lbs (77 kg). His physique reflects an active lifestyle, often spending long hours engaged in the digital realm of programming and designing alongside his personal fitness pursuits.
Family, Dating & Relationship Status
While Jens maintains a degree of privacy regarding his personal life, he is known to be in a supportive relationship with his boyfriend, who shares his passion for technology and gaming. Their bond has grown stronger over the years, and they often engage in collaborative projects and gaming activities. Jens has spoken in interviews about the importance of having a partner who understands the demands of his career while still being supportive and encouraging.
Net Worth and Salary
As of 2025, Jens Bergensten's estimated net worth is around $15 million. This wealth stems primarily from his earnings as a lead designer at Mojang Studios (the developers behind Minecraft) and revenue from various business ventures, including game design consulting, merchandise, and other investments within the gaming industry. His annual salary is speculated to be in the range of $1 million, reflecting his pivotal role in one of the most successful video game franchises in history.
Career, Business and Investments
Jens Bergensten's career has been marked by significant milestones and accomplishments. After joining Mojang Studios, he played a vital role in maintaining and developing Minecraft, which has generated billions in revenue worldwide. Beyond his work with Mojang, Jens has also invested in emerging gaming technologies and startups, demonstrating a keen interest in the evolution of the gaming landscape. His continued exploration of game mechanics and design philosophies reflects an ongoing commitment to innovation and creativity in the gaming industry.
Jens Peder Bergensten (born 18 May 1979), known professionally as Jeb, is a Swedish video game programmer and designer. He is best known as the lead designer of Minecraft, and is the chief creative officer of Mojang Studios. In 2013, he, along with Minecraft creator Markus Persson, was named as one of Time 100 most influential people in the world.
As an employee of Mojang Studios, he had been co-developing Minecraft with Persson since 2010, became the lead designer in 2011, and assumed full control in 2014, when Persson left the company after its acquisition.
Social Network
Jens Bergensten is relatively active on social media platforms, leveraging channels like Twitter and Instagram to connect with fans and engage with the gaming community. He shares insights into his projects, glimpses of his personal life, and interactive discussions about game design. These platforms have enabled Jens to cultivate a loyal following, where fans can keep up with his latest news and developments.
Afterwards he founded the indie game development company Oxeye Game Studio with Daniel Brynolf and Pontus Hammarber, who wanted to create a spiritual successor to Whispers in Akarra. The studio's first project was Dawn of Daria, a self-described "massively-multiplayer fantasy life simulator".
After several public alpha tests, the project was discontinued like its predecessor, and Oxeye Games Studio switched their focus to various game jam project and tech demos. The company was soon known for the real-time strategy game Harvest: Massive Encounter and later the platform games Cobalt and Cobalt WASD.
Education
Jens Bergensten pursued his studies in computer science, providing him with a strong foundational knowledge for his career in game programming and design. His academic background laid the groundwork for his innovative thinking and problem-solving skills, which have been pivotal in his role as a lead designer. His continuous learning and adaptation to new technologies have kept him at the forefront of the gaming industry.
In summary, Jens Bergensten remains an influential figure in the world of gaming as of 2025, with a rich history of creativity, innovation, and personal development. With a supportive relationship, substantial financial success, and an engaging social media presence, he continues to inspire fans and aspiring game developers alike.
Bergensten started programming his first games at 11 years old, using BASIC and Turbo Pascal. By age 21, he was a mapper and modder for the first-person shooter game Quake III Arena. He worked as a C++ and Java programmer for the game developer Korkeken Interactive Studio, which went bankrupt and became Oblivion Entertainment.
After the insolvency of Oblivion Entertainment, Bergensten moved to Malmö and earned a master's degree in computer science at Lund University in 2008.